They had also said earlier that the game will be focused on action because gamers Dead Space 1 and 2 were scary for gamers. Long term series fans had a bit of objection to the direction taken by Visceral Games, but EA is targeting 5 million sales this time around, so the change in direction is completely expected. The game has become more action oriented with Dead Space 3 having a co-op mechanic and more emphasis on moving down the Necromorphs. Both Dead Space 1 and 2 featured these elements and the third game in the series looks to be following in the same path. The game is set in space so there are quite some ways how could design the game with zero-gravity in mind. The first goal of the development team was not to emulate Resident Evil but provide an action packed game filled with horror moments that will keep players on edge of their seats. The weapons were unique too with the iconic Plasma Cutter–which became a defining object for the series showcased in box arts and special editions. Dead Space is a franchise that began as a sleeper hit, with the first game in the series really capturing people’s imagination due to how satisfying it was to shoot Necromorphs and the unique moves that Isaac had in his arsenal to take down a bunch of them.
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